weatherless...................92.01980% offense.......................51.71708% hyperoffense..................21.35345% balance.......................19.52181% sand.......................... 7.88925% semistall..................... 7.13249% sandoffense................... 1.23389% stall......................... 0.27518% monotype...................... 0.13335% monofighting.................. 0.11231% monosteel..................... 0.10662% sun........................... 0.09003% sunoffense.................... 0.03476% monoflying.................... 0.02071% monoelectric.................. 0.01563% monofire...................... 0.00562% rainoffense................... 0.00092% rain.......................... 0.00092% monorock...................... 0.00025% monopsychic................... 0.00007% monowater..................... 0.00007% monograss..................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% monoice....................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.359) -2.0|# |#### -1.5|### |##################### -1.0|################ |############### -0.5|############################## |##################### 0.0|############### |###### +0.5|############# |##### +1.0|#### |###### +1.5|### | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.61%