weatherless...................50.87642% balance.......................37.30454% offense.......................35.35749% sand..........................25.14185% rain..........................18.14820% hyperoffense..................17.65679% semistall..................... 6.19322% sun........................... 4.08828% voltturn...................... 3.95066% stall......................... 3.48796% dragmag....................... 2.81080% choice........................ 2.41227% monotype...................... 2.30420% hail.......................... 2.13786% trickroom..................... 0.90851% sandstall..................... 0.90344% sandoffense................... 0.89078% rainstall..................... 0.59864% monodark...................... 0.58513% rainoffense................... 0.49816% multiweather.................. 0.35124% sunstall...................... 0.34280% sunoffense.................... 0.33098% hailoffense................... 0.26934% monofighting.................. 0.21193% monowater..................... 0.19589% monobug....................... 0.19166% hailstall..................... 0.16718% monopsychic................... 0.14691% monorock...................... 0.14269% monodragon.................... 0.13003% monoice....................... 0.12750% monosteel..................... 0.10723% monopoison.................... 0.10554% trickhail..................... 0.09879% tailwind...................... 0.09794% monoghost..................... 0.07937% mononormal.................... 0.07852% monograss..................... 0.07515% monoground.................... 0.07430% batonpass..................... 0.07092% monofire...................... 0.06924% monoelectric.................. 0.04222% monoflying.................... 0.03884% tricksand..................... 0.03208% trickrain..................... 0.01182% gravity....................... 0.00844% tricksun...................... 0.00591% trapper....................... 0.00507% monofairy..................... 0.00338% allweather.................... 0.00084% Stalliness (mean: -0.096) -2.0|###### |######## -1.5|########## |############# -1.0|################ |################### -0.5|###################### |######################## 0.0|############################## |######################### +0.5|####################### |####################### +1.0|############ |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%