weatherless...................70.33645% offense.......................50.24299% balance.......................37.47664% sun...........................12.95327% sand.......................... 9.62617% rain.......................... 8.50467% hyperoffense.................. 5.94393% trickroom..................... 5.10280% semistall..................... 4.42991% tailwind...................... 3.02804% multiweather.................. 2.84112% stall......................... 1.90654% hail.......................... 1.51402% gravity....................... 1.45794% monotype...................... 1.27103% dragmag....................... 0.91589% sunoffense.................... 0.91589% voltturn...................... 0.85981% choice........................ 0.85981% sandstall..................... 0.74766% sandoffense................... 0.67290% monoground.................... 0.42991% monopoison.................... 0.22430% tricksand..................... 0.20561% monowater..................... 0.14953% trickhail..................... 0.14953% trapper....................... 0.13084% rainoffense................... 0.11215% monobug....................... 0.11215% hailoffense................... 0.09346% monograss..................... 0.07477% monopsychic................... 0.07477% batonpass..................... 0.05607% monofighting.................. 0.05607% monosteel..................... 0.03738% tricksun...................... 0.03738% monoghost..................... 0.03738% monofire...................... 0.03738% monorock...................... 0.01869% mononormal.................... 0.01869% Stalliness (mean: -0.015) |# -1.5|# |### -1.0|####### |############# -0.5|################### |########################## 0.0|############################## |##################### +0.5|################ |########### +1.0|##### |### +1.5|### |## more negative = more offensive, more positive = more stall one # = 0.62%