weatherless...................71.33150% offense.......................50.01745% balance.......................37.95707% sun...........................12.61607% sand.......................... 9.07554% rain.......................... 9.01667% trickroom..................... 6.67383% hyperoffense.................. 6.30405% semistall..................... 3.60366% tailwind...................... 3.58043% multiweather.................. 3.13893% gravity....................... 2.27911% stall......................... 2.11777% choice........................ 1.23311% hail.......................... 1.19528% sunoffense.................... 1.14624% sandstall..................... 1.00021% sandoffense................... 0.97613% voltturn...................... 0.89266% monotype...................... 0.83799% dragmag....................... 0.68764% tricksand..................... 0.26933% monoground.................... 0.26892% trickhail..................... 0.21023% monopoison.................... 0.15287% trapper....................... 0.10994% hailoffense................... 0.10405% monowater..................... 0.10112% monobug....................... 0.08406% rainoffense................... 0.08335% monofighting.................. 0.05516% batonpass..................... 0.05359% monopsychic................... 0.04648% monoghost..................... 0.03169% monofire...................... 0.02938% monograss..................... 0.02853% monosteel..................... 0.02041% tricksun...................... 0.01162% mononormal.................... 0.00992% monorock...................... 0.00945% Stalliness (mean: -0.014) |# -1.5|# |### -1.0|###### |########### -0.5|############### |######################## 0.0|############################## |################### +0.5|############### |######### +1.0|### |## +1.5|### |## more negative = more offensive, more positive = more stall one # = 0.69%