weatherless...................77.85226% offense.......................55.31590% balance.......................36.65302% sun...........................10.18383% rain.......................... 8.02012% hyperoffense.................. 6.95896% gravity....................... 6.39923% tailwind...................... 6.36140% sand.......................... 5.04407% trickroom..................... 4.29946% sandoffense................... 1.88313% multiweather.................. 1.84539% choice........................ 1.74476% sunoffense.................... 1.68431% hail.......................... 0.80554% semistall..................... 0.78594% voltturn...................... 0.71727% stall......................... 0.28619% trickhail..................... 0.28416% monotype...................... 0.21676% dragmag....................... 0.18388% monoground.................... 0.08842% monowater..................... 0.05978% rainoffense................... 0.03382% hailoffense................... 0.02898% monopsychic................... 0.02750% monopoison.................... 0.02575% monobug....................... 0.01307% monofire...................... 0.00215% tricksun...................... 0.00127% tricksand..................... 0.00116% sandstall..................... 0.00040% monograss..................... 0.00008% monofighting.................. 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.104) | -1.5| |## -1.0|#### |###### -0.5|########## |########### 0.0|############################## |############# +0.5|########## |#### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.06%