weatherless...................86.64733% offense.......................53.28961% balance.......................42.68206% gravity.......................12.72306% sun........................... 5.54715% hyperoffense.................. 3.72613% rain.......................... 3.63148% sand.......................... 3.28532% tailwind...................... 2.98787% sunoffense.................... 1.48018% trickroom..................... 1.44869% sandoffense................... 1.38977% hail.......................... 1.00017% voltturn...................... 0.43465% semistall..................... 0.22941% trickhail..................... 0.20096% choice........................ 0.15564% multiweather.................. 0.10232% stall......................... 0.07279% dragmag....................... 0.06065% monotype...................... 0.03991% monowater..................... 0.01829% monoground.................... 0.01329% rainoffense................... 0.00534% monopsychic................... 0.00482% monobug....................... 0.00181% monopoison.................... 0.00163% hailoffense................... 0.00018% monofire...................... 0.00006% tricksun...................... 0.00002% monograss..................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.021) | -1.5| |# -1.0|## |## -0.5|###### |######## 0.0|############################## |############## +0.5|########## |## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.33%