weatherless...................90.74342% offense.......................42.82274% hyperoffense..................34.85469% balance.......................16.20504% batonpass.....................12.11866% monotype...................... 8.16474% sun........................... 5.17823% rain.......................... 4.47174% stall......................... 3.55652% dragmag....................... 2.76172% semistall..................... 2.56101% multiweather.................. 1.77023% monopsychic................... 1.56551% trapper....................... 1.37685% voltturn...................... 1.34072% monoghost..................... 1.32868% sunoffense.................... 1.28854% monobug....................... 1.20825% mononormal.................... 1.18818% choice........................ 1.07177% monoelectric.................. 1.06374% sand.......................... 1.02360% rainoffense................... 0.94332% monowater..................... 0.82691% monoflying.................... 0.67437% monodragon.................... 0.48972% monosteel..................... 0.46162% monorock...................... 0.42550% monograss..................... 0.41346% hail.......................... 0.38134% monoground.................... 0.20873% sandoffense................... 0.19669% monopoison.................... 0.18465% monodark...................... 0.17662% monofairy..................... 0.15254% monofighting.................. 0.14451% monoice....................... 0.13247% trickroom..................... 0.12042% monofire...................... 0.11240% rainstall..................... 0.04416% hailoffense................... 0.03613% sandstall..................... 0.02408% tailwind...................... 0.02007% Stalliness (mean: -0.606) |# -3.0|# |### -2.0|######### |################## -1.0|########################### |############################## 0.0|#################### |######### +1.0|##### |## +2.0|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.77%