weatherless...................94.60865% offense.......................45.17206% hyperoffense..................30.01814% balance.......................17.82182% batonpass.....................12.19620% monotype...................... 5.51327% stall......................... 4.27406% dragmag....................... 3.48751% rain.......................... 2.82575% semistall..................... 2.71392% sun........................... 2.68836% voltturn...................... 1.50324% trapper....................... 1.50167% monopsychic................... 1.18802% multiweather.................. 0.94276% mononormal.................... 0.90981% monoghost..................... 0.83819% monowater..................... 0.73062% monobug....................... 0.68296% monoelectric.................. 0.68029% sunoffense.................... 0.65691% rainoffense................... 0.65156% choice........................ 0.62222% sand.......................... 0.61339% monoflying.................... 0.51448% monodragon.................... 0.32392% hail.......................... 0.21640% monosteel..................... 0.19962% monorock...................... 0.14588% monoice....................... 0.14481% monograss..................... 0.13208% monoground.................... 0.10345% monopoison.................... 0.09990% monofighting.................. 0.09979% monodark...................... 0.08864% sandoffense................... 0.08458% trickroom..................... 0.07901% monofairy..................... 0.07883% rainstall..................... 0.06965% monofire...................... 0.06363% tailwind...................... 0.01731% hailoffense................... 0.01449% sandstall..................... 0.01017% Stalliness (mean: -0.505) | -3.0|# |## -2.0|######## |############### -1.0|###################### |############################## 0.0|##################### |######### +1.0|##### |## +2.0|# |### +3.0| more negative = more offensive, more positive = more stall one # = 0.83%