weatherless...................97.55995% offense.......................48.65947% hyperoffense..................22.88679% balance.......................20.25051% batonpass..................... 7.84211% stall......................... 5.64207% dragmag....................... 4.39359% monotype...................... 3.33940% semistall..................... 2.56116% rain.......................... 1.96753% voltturn...................... 1.58299% mononormal.................... 1.01344% monopsychic................... 0.75483% monoelectric.................. 0.68102% sun........................... 0.39814% monowater..................... 0.37866% trapper....................... 0.29460% monobug....................... 0.23061% rainstall..................... 0.18639% monoice....................... 0.17710% monoflying.................... 0.16369% monoghost..................... 0.16325% rainoffense................... 0.12178% sand.......................... 0.11651% monodragon.................... 0.10051% choice........................ 0.09210% multiweather.................. 0.07770% sunoffense.................... 0.06919% trickroom..................... 0.05197% hail.......................... 0.03567% monopoison.................... 0.03526% monofighting.................. 0.02472% monosteel..................... 0.01415% monograss..................... 0.01321% monodark...................... 0.01072% tailwind...................... 0.00884% monoground.................... 0.00861% monorock...................... 0.00851% sandoffense................... 0.00714% monofire...................... 0.00548% monofairy..................... 0.00349% hailoffense................... 0.00140% sandstall..................... 0.00000% Stalliness (mean: -0.355) | -3.0| |## -2.0|####### |########## -1.0|############### |############################## 0.0|###################### |########## +1.0|###### |## +2.0|# |##### +3.0| more negative = more offensive, more positive = more stall one # = 0.92%