weatherless...................86.19874% offense.......................46.76276% balance.......................23.88062% voltturn......................15.26126% stall.........................13.83790% hyperoffense.................. 9.07172% semistall..................... 6.44700% sand.......................... 6.00301% rain.......................... 4.89871% sun........................... 3.02913% trickroom..................... 1.50730% sandstall..................... 0.96550% dragmag....................... 0.68446% tailwind...................... 0.61342% monotype...................... 0.57659% multiweather.................. 0.54918% hail.......................... 0.41973% monowater..................... 0.35021% hailoffense................... 0.26860% sunoffense.................... 0.25864% tricksun...................... 0.15939% sandoffense................... 0.15654% sunstall...................... 0.08101% monodark...................... 0.05516% monoflying.................... 0.05246% choice........................ 0.03883% monofire...................... 0.03398% monopoison.................... 0.02781% monosteel..................... 0.02215% rainstall..................... 0.01956% rainoffense................... 0.01792% monofighting.................. 0.01029% monobug....................... 0.00716% trickhail..................... 0.00600% monodragon.................... 0.00571% gravity....................... 0.00485% mononormal.................... 0.00453% monoground.................... 0.00282% monopsychic................... 0.00133% monoelectric.................. 0.00115% monofairy..................... 0.00109% monoghost..................... 0.00044% monograss..................... 0.00029% tricksand..................... 0.00025% hailstall..................... 0.00022% monoice....................... 0.00006% monorock...................... 0.00002% allweather.................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.200) |##### -1.0|######### |############################## 0.0|############### |########## +1.0|######## |#### +2.0|#### |## +3.0|##### |# more negative = more offensive, more positive = more stall one # = 1.09%