weatherless...................98.72717% balance.......................43.03155% offense.......................32.02872% hyperoffense..................15.68878% semistall..................... 7.53117% dragmag....................... 4.83990% voltturn...................... 3.87084% batonpass..................... 2.27680% monotype...................... 1.83203% stall......................... 1.71977% monopsychic................... 0.92525% rain.......................... 0.70819% sun........................... 0.44466% mononormal.................... 0.31793% monosteel..................... 0.20162% monoflying.................... 0.13682% monodragon.................... 0.11066% monoelectric.................. 0.10717% choice........................ 0.10374% hail.......................... 0.09128% monowater..................... 0.06721% rainoffense................... 0.06111% monoground.................... 0.06020% sand.......................... 0.05922% trapper....................... 0.03616% sandoffense................... 0.03263% multiweather.................. 0.03051% monodark...................... 0.01661% monobug....................... 0.01503% monopoison.................... 0.01445% sunstall...................... 0.01394% monoghost..................... 0.01375% sunoffense.................... 0.01232% monograss..................... 0.01057% sandstall..................... 0.01030% monofairy..................... 0.01027% rainstall..................... 0.00951% monoice....................... 0.00822% trickroom..................... 0.00781% monofire...................... 0.00661% monofighting.................. 0.00656% monorock...................... 0.00065% fear.......................... 0.00031% tailwind...................... 0.00018% hailoffense................... 0.00004% gravity....................... 0.00001% hailstall..................... 0.00000% allweather.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.053) -3.0|## | -2.0|### |###### -1.0|############## |################## 0.0|################### |############################## +1.0|############### |#### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%