weatherless...................65.05330% offense.......................50.85274% balance.......................36.77852% rain..........................12.25030% sun...........................10.88038% sand.......................... 8.52349% hail.......................... 6.83379% hyperoffense.................. 5.56257% semistall..................... 4.67825% trickroom..................... 4.59534% monotype...................... 4.42163% voltturn...................... 2.97671% multiweather.................. 2.90959% stall......................... 2.12791% tailwind...................... 1.63837% tricksun...................... 1.51994% monowater..................... 1.17252% monoice....................... 0.99487% choice........................ 0.78958% monofire...................... 0.49743% rainoffense................... 0.48954% sandoffense................... 0.35926% tricksand..................... 0.27635% monobug....................... 0.22108% sunoffense.................... 0.21713% monodark...................... 0.21713% monorock...................... 0.15397% monoelectric.................. 0.15002% monopoison.................... 0.14607% sandstall..................... 0.12633% monoghost..................... 0.12633% sunstall...................... 0.11844% hailoffense................... 0.11844% monodragon.................... 0.11449% monopsychic................... 0.11054% rainstall..................... 0.11054% monosteel..................... 0.10659% monoflying.................... 0.10265% mononormal.................... 0.10265% trickrain..................... 0.09080% batonpass..................... 0.08685% monofighting.................. 0.07896% monograss..................... 0.06317% monoground.................... 0.05132% allweather.................... 0.03948% monofairy..................... 0.03553% trickhail..................... 0.02764% dragmag....................... 0.01579% trapper....................... 0.00790% gravity....................... 0.00395% Stalliness (mean: -0.039) |# -1.5|## |#### -1.0|######### |################### -0.5|##################### |############################## 0.0|########################## |####################### +0.5|################# |######### +1.0|###### |#### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.57%