offense.......................75.52803% weatherless...................50.93711% balance.......................21.45073% sun...........................19.35625% hail..........................16.30249% rain..........................15.91328% voltturn......................11.13160% multiweather.................. 7.99564% tailwind...................... 5.88498% sand.......................... 5.49416% trickroom..................... 5.29809% tricksun...................... 2.29944% semistall..................... 1.32870% hyperoffense.................. 1.14983% monotype...................... 0.99688% stall......................... 0.54271% monowater..................... 0.53287% rainoffense................... 0.33984% monoice....................... 0.17685% choice........................ 0.14233% sandoffense................... 0.11960% monosteel..................... 0.09346% sunoffense.................... 0.08111% monofire...................... 0.06979% sandstall..................... 0.05140% monopsychic................... 0.04252% monobug....................... 0.02953% sunstall...................... 0.02554% monoground.................... 0.01842% hailoffense................... 0.00832% monoghost..................... 0.00656% monopoison.................... 0.00653% monoelectric.................. 0.00584% monofighting.................. 0.00465% mononormal.................... 0.00424% tricksand..................... 0.00277% rainstall..................... 0.00265% monorock...................... 0.00261% allweather.................... 0.00247% monodragon.................... 0.00237% monofairy..................... 0.00060% trickhail..................... 0.00034% trickrain..................... 0.00015% monograss..................... 0.00001% batonpass..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.294) | -1.5| | -1.0|### |############################## -0.5|############ |################### 0.0|###### |####### +0.5|##### |## +1.0|# |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.16%