weatherless...................96.62739% offense.......................49.57141% balance.......................22.03531% hyperoffense..................21.86605% monotype...................... 7.40138% semistall..................... 3.69329% stall......................... 2.83393% hail.......................... 1.62212% mononormal.................... 1.11478% monograss..................... 0.99120% monowater..................... 0.94334% sand.......................... 0.92202% monoground.................... 0.90505% monofighting.................. 0.82977% monodragon.................... 0.76320% monopoison.................... 0.67792% monodark...................... 0.62309% monoflying.................... 0.61352% monoghost..................... 0.56914% monofire...................... 0.50952% sun........................... 0.50865% monoelectric.................. 0.43251% monofairy..................... 0.38552% monoice....................... 0.37942% monosteel..................... 0.37464% rain.......................... 0.37333% monorock...................... 0.36550% monobug....................... 0.30719% monopsychic................... 0.26020% sunoffense.................... 0.15534% hailoffense................... 0.07266% sandoffense................... 0.06701% sandstall..................... 0.06048% multiweather.................. 0.04960% rainoffense................... 0.03742% rainstall..................... 0.01044% voltturn...................... 0.00870% hailstall..................... 0.00783% batonpass..................... 0.00740% sunstall...................... 0.00087% Stalliness (mean: -0.367) |# -2.0|## |########## -1.0|######################### |############################## 0.0|#################### |############ +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%