weatherless...................96.76246% offense.......................56.18080% balance.......................22.06362% hyperoffense..................18.46595% semistall..................... 2.48266% hail.......................... 2.29823% monotype...................... 1.80535% stall......................... 0.80697% sand.......................... 0.59004% monoground.................... 0.47301% sun........................... 0.28970% monofighting.................. 0.25156% monograss..................... 0.24900% mononormal.................... 0.24770% monowater..................... 0.16448% hailoffense................... 0.15182% monodragon.................... 0.14538% monofire...................... 0.13105% monoflying.................... 0.12371% monopoison.................... 0.10754% monofairy..................... 0.09704% monorock...................... 0.09691% rain.......................... 0.09520% monodark...................... 0.08702% monoice....................... 0.06605% sunoffense.................... 0.06129% monopsychic................... 0.04875% monosteel..................... 0.03691% monoghost..................... 0.03588% multiweather.................. 0.03558% monobug....................... 0.03383% monoelectric.................. 0.02814% sandoffense................... 0.02429% rainoffense................... 0.01918% hailstall..................... 0.00767% sandstall..................... 0.00295% voltturn...................... 0.00198% batonpass..................... 0.00010% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.396) | -2.0|# |######## -1.0|######################## |############################## 0.0|################### |########### +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.00%