weatherless...................60.57193% offense.......................45.69783% balance.......................28.90692% sun...........................21.55007% rain..........................19.23166% hyperoffense..................18.68235% voltturn......................17.21790% multiweather.................. 6.30554% semistall..................... 4.44988% sunoffense.................... 3.09276% hail.......................... 3.07430% monotype...................... 2.56076% rainoffense................... 2.46151% stall......................... 2.26302% sand.......................... 2.09454% choice........................ 1.19671% trickroom..................... 0.49969% hailoffense................... 0.38429% monoground.................... 0.27235% monodragon.................... 0.26427% tailwind...................... 0.25965% monograss..................... 0.22734% monosteel..................... 0.22272% monodark...................... 0.20541% rainstall..................... 0.19503% monofighting.................. 0.19157% monoflying.................... 0.19157% monoghost..................... 0.17195% monoelectric.................. 0.15925% hailstall..................... 0.15810% monofire...................... 0.14541% mononormal.................... 0.14541% dragmag....................... 0.13617% monofairy..................... 0.13156% monobug....................... 0.13040% monowater..................... 0.12925% sunstall...................... 0.12348% sandstall..................... 0.10040% monopoison.................... 0.09117% tricksun...................... 0.05885% monoice....................... 0.05770% monorock...................... 0.04962% monopsychic................... 0.04616% trickrain..................... 0.03000% sandoffense................... 0.02770% gravity....................... 0.02193% trickhail..................... 0.01269% tricksand..................... 0.00692% allweather.................... 0.00577% Stalliness (mean: -0.254) -2.0|## |##### -1.5|########## |################# -1.0|######################### |########################### -0.5|############################## |############################ 0.0|########################### |##################### +0.5|################## |############## +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.41%