weatherless...................56.01828% balance.......................40.13272% voltturn......................32.56417% offense.......................31.83690% sun...........................24.56325% rain..........................24.20936% hyperoffense..................14.10051% multiweather.................. 9.67977% semistall..................... 8.31580% stall......................... 5.61407% hail.......................... 2.92497% rainoffense................... 2.31120% sand.......................... 2.08791% sunoffense.................... 2.07675% choice........................ 1.22630% monotype...................... 0.82257% hailstall..................... 0.62977% trickroom..................... 0.35569% monodragon.................... 0.34794% tailwind...................... 0.34026% rainstall..................... 0.23548% sandstall..................... 0.19818% sunstall...................... 0.18585% hailoffense................... 0.17320% monodark...................... 0.11357% monoelectric.................. 0.08888% tricksun...................... 0.07087% monofire...................... 0.06659% gravity....................... 0.06460% trickrain..................... 0.05408% monograss..................... 0.03824% monosteel..................... 0.03771% monowater..................... 0.02946% monofighting.................. 0.02389% monoflying.................... 0.02098% monoground.................... 0.01773% dragmag....................... 0.01455% monoghost..................... 0.01128% monofairy..................... 0.01052% sandoffense................... 0.00616% monoice....................... 0.00505% mononormal.................... 0.00502% monobug....................... 0.00416% monorock...................... 0.00293% tricksand..................... 0.00187% allweather.................... 0.00175% monopoison.................... 0.00141% monopsychic................... 0.00027% trickhail..................... 0.00000% Stalliness (mean: 0.080) -2.0|## |### -1.5|####### |############# -1.0|############### |############### -0.5|###################### |################### 0.0|######################### |##################### +0.5|############################## |###################### +1.0|########### |########### +1.5|##### |### +2.0|### |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%