weatherless...................55.52618% balance.......................44.18865% voltturn......................38.06619% sun...........................26.17091% rain..........................26.10156% offense.......................23.63824% stall.........................13.29842% hyperoffense..................10.48645% multiweather.................. 9.32182% semistall..................... 8.38824% rainoffense................... 1.90985% sunoffense.................... 1.07431% sand.......................... 0.97134% sunstall...................... 0.66932% hail.......................... 0.55627% rainstall..................... 0.43493% choice........................ 0.26912% trickroom..................... 0.23193% sandstall..................... 0.14272% tricksun...................... 0.09863% tailwind...................... 0.06045% monotype...................... 0.04260% hailoffense................... 0.04152% monodark...................... 0.01396% monodragon.................... 0.00876% trickrain..................... 0.00836% monograss..................... 0.00537% monoelectric.................. 0.00365% gravity....................... 0.00280% monofighting.................. 0.00241% monoflying.................... 0.00224% dragmag....................... 0.00222% monoground.................... 0.00155% monowater..................... 0.00134% monofairy..................... 0.00113% sandoffense................... 0.00106% monofire...................... 0.00064% monobug....................... 0.00058% monosteel..................... 0.00038% monoghost..................... 0.00033% monorock...................... 0.00017% monopoison.................... 0.00011% tricksand..................... 0.00006% monoice....................... 0.00005% monopsychic................... 0.00003% mononormal.................... 0.00002% hailstall..................... 0.00001% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.369) -2.0|# |## -1.5|#### |######### -1.0|###### |###### -0.5|############# |############# 0.0|############## |################## +0.5|############################## |############### +1.0|########## |######## +1.5|#### |###### +2.0|######## |### +2.5|### |### more negative = more offensive, more positive = more stall one # = 0.57%