weatherless...................80.84459% offense.......................56.52006% balance.......................20.48198% hyperoffense..................19.44702% rain.......................... 8.87964% monotype...................... 8.43710% batonpass..................... 6.16278% sun........................... 5.94530% sand.......................... 3.85156% voltturn...................... 2.19860% semistall..................... 2.15729% hail.......................... 2.06179% mononormal.................... 1.86091% choice........................ 1.80001% multiweather.................. 1.52604% rainoffense................... 1.51686% stall......................... 1.39365% monograss..................... 0.80124% monoghost..................... 0.78676% monowater..................... 0.75128% sunoffense.................... 0.64343% monoground.................... 0.63954% monodragon.................... 0.63601% monoflying.................... 0.60036% monoelectric.................. 0.54775% monofighting.................. 0.45455% trickroom..................... 0.45137% monopoison.................... 0.44095% monodark...................... 0.43584% sandoffense................... 0.43460% monoice....................... 0.41589% monopsychic................... 0.40989% monobug....................... 0.40230% monofairy..................... 0.38500% monosteel..................... 0.36840% monofire...................... 0.36805% hailoffense................... 0.22754% tailwind...................... 0.16558% trapper....................... 0.16558% monorock...................... 0.11403% sandstall..................... 0.09356% dragmag....................... 0.03884% trickrain..................... 0.02136% tricksun...................... 0.01977% rainstall..................... 0.01765% hailstall..................... 0.01500% tricksand..................... 0.01130% sunstall...................... 0.01112% swagplay...................... 0.00741% gravity....................... 0.00318% allweather.................... 0.00247% trickhail..................... 0.00194% fear.......................... 0.00106% Stalliness (mean: -0.416) |# -2.0|# |####### -1.0|###################### |############################## 0.0|##################### |######### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.03%