weatherless...................74.90725% offense.......................52.80683% balance.......................21.07597% hyperoffense..................19.87359% rain..........................16.95911% sun........................... 6.20400% rainoffense................... 3.25677% semistall..................... 3.24295% batonpass..................... 3.15642% stall......................... 3.00066% sand.......................... 2.86207% choice........................ 2.83993% monotype...................... 2.67653% voltturn...................... 2.42687% multiweather.................. 1.98932% hail.......................... 1.06574% trickroom..................... 1.04032% mononormal.................... 0.60203% sunoffense.................... 0.50721% monograss..................... 0.32918% monodragon.................... 0.29848% monoghost..................... 0.27056% monowater..................... 0.26312% sandoffense................... 0.23695% monoflying.................... 0.21726% hailoffense................... 0.21632% monoelectric.................. 0.18903% monofairy..................... 0.16479% monosteel..................... 0.14248% monodark...................... 0.13959% monoground.................... 0.12956% monoice....................... 0.12304% monofighting.................. 0.10201% tailwind...................... 0.09642% monopoison.................... 0.08778% monofire...................... 0.07731% monopsychic................... 0.07549% monobug....................... 0.06872% trickrain..................... 0.06234% dragmag....................... 0.05883% tricksand..................... 0.05532% sandstall..................... 0.05505% rainstall..................... 0.04985% monorock...................... 0.04120% trapper....................... 0.02084% hailstall..................... 0.01140% tricksun...................... 0.01123% trickhail..................... 0.00442% sunstall...................... 0.00348% allweather.................... 0.00118% gravity....................... 0.00065% swagplay...................... 0.00062% fear.......................... 0.00002% Stalliness (mean: -0.336) | -2.0|# |######## -1.0|########################### |############################## 0.0|################### |########### +1.0|###### |# +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.95%