weatherless...................80.10876% offense.......................40.97791% balance.......................27.30536% hyperoffense..................19.03457% rain..........................16.17525% stall......................... 7.03877% semistall..................... 5.64340% choice........................ 3.91377% sun........................... 3.21359% voltturn...................... 3.07781% rainoffense................... 2.09669% trickroom..................... 1.83371% batonpass..................... 1.31847% sand.......................... 0.81764% monotype...................... 0.79241% multiweather.................. 0.68180% hail.......................... 0.36798% sunoffense.................... 0.26133% rainstall..................... 0.17708% trickrain..................... 0.17028% mononormal.................... 0.13699% monodragon.................... 0.12270% monograss..................... 0.10421% hailoffense................... 0.09799% tricksand..................... 0.08507% monoelectric.................. 0.08452% monowater..................... 0.07878% monofairy..................... 0.07346% monoflying.................... 0.07303% monoghost..................... 0.07209% sandstall..................... 0.07045% sandoffense................... 0.06076% monosteel..................... 0.05126% tailwind...................... 0.04755% monodark...................... 0.04058% dragmag....................... 0.03526% monobug....................... 0.02983% monoice....................... 0.02939% monoground.................... 0.02220% monopoison.................... 0.02076% monofighting.................. 0.01860% monorock...................... 0.01835% monofire...................... 0.01371% monopsychic................... 0.01111% tricksun...................... 0.00593% trapper....................... 0.00296% trickhail..................... 0.00129% allweather.................... 0.00029% hailstall..................... 0.00018% sunstall...................... 0.00017% gravity....................... 0.00012% swagplay...................... 0.00009% fear.......................... 0.00000% Stalliness (mean: -0.094) | -2.0| |####### -1.0|############################## |########################## 0.0|################## |################## +1.0|########## |## +2.0|## |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.84%