weatherless...................83.70127% balance.......................43.50261% offense.......................30.54369% semistall.....................15.01568% stall......................... 7.78491% sun........................... 7.68335% rain.......................... 6.89171% monotype...................... 4.38536% voltturn...................... 3.40851% hyperoffense.................. 3.15310% sand.......................... 1.63406% hail.......................... 1.41150% multiweather.................. 1.29649% rainstall..................... 0.70052% monopsychic................... 0.70052% monopoison.................... 0.63630% monosteel..................... 0.57655% choice........................ 0.50187% monoghost..................... 0.46303% monodragon.................... 0.44212% dragmag....................... 0.38237% monowater..................... 0.35400% monodark...................... 0.27782% mononormal.................... 0.26438% trickroom..................... 0.25990% sandstall..................... 0.21658% monorock...................... 0.21658% monobug....................... 0.18521% monoice....................... 0.18223% monoground.................... 0.18073% monofire...................... 0.17625% monoelectric.................. 0.16729% sunstall...................... 0.15833% monofighting.................. 0.14488% monoflying.................... 0.14190% rainoffense................... 0.13891% trapper....................... 0.13592% monograss..................... 0.13144% monofairy..................... 0.09858% sunoffense.................... 0.07170% tricksun...................... 0.05228% trickrain..................... 0.05078% hailstall..................... 0.04332% tailwind...................... 0.04033% trickhail..................... 0.02390% sandoffense................... 0.02240% hailoffense................... 0.01046% gravity....................... 0.00448% Stalliness (mean: 0.382) |# -1.5|# |### -1.0|####### |################ -0.5|################### |####################### 0.0|############################# |############################## +0.5|############################# |######################## +1.0|#################### |################## +1.5|############ |####### +2.0|###### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.40%