weatherless...................84.26027% offense.......................45.73973% balance.......................32.65753% hyperoffense..................15.57534% sun...........................11.91781% voltturn...................... 3.73973% semistall..................... 3.68493% hail.......................... 2.50685% stall......................... 2.34247% monotype...................... 1.82192% rain.......................... 0.93151% hailoffense................... 0.86301% trickroom..................... 0.76712% sunoffense.................... 0.61644% sand.......................... 0.39726% monowater..................... 0.38356% choice........................ 0.34247% tailwind...................... 0.30137% monobug....................... 0.27397% monofire...................... 0.27397% sunstall...................... 0.16438% monofighting.................. 0.15068% monoelectric.................. 0.15068% monosteel..................... 0.13699% monoground.................... 0.12329% monorock...................... 0.09589% monoghost..................... 0.09589% monograss..................... 0.08219% monoflying.................... 0.08219% monodragon.................... 0.06849% sandstall..................... 0.04110% monoice....................... 0.04110% monodark...................... 0.04110% monopoison.................... 0.02740% monopsychic................... 0.02740% monofairy..................... 0.02740% tricksun...................... 0.02740% sandoffense................... 0.01370% gravity....................... 0.01370% multiweather.................. 0.01370% Stalliness (mean: -0.197) -2.0|# |## -1.5|###### |################# -1.0|##################### |##################### -0.5|########################### |############################## 0.0|########################### |############################ +0.5|############### |########### +1.0|####### |### +1.5|## | +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%