weatherless...................84.22837% offense.......................45.20346% balance.......................34.64273% hyperoffense..................13.67094% sun...........................11.59331% semistall..................... 4.01702% voltturn...................... 3.69398% hail.......................... 3.18827% stall......................... 2.46585% monotype...................... 1.10527% hailoffense................... 1.02693% trickroom..................... 0.83307% rain.......................... 0.75079% sunoffense.................... 0.52262% choice........................ 0.31687% sand.......................... 0.25282% monowater..................... 0.25210% tailwind...................... 0.21444% monoelectric.................. 0.17140% monobug....................... 0.14449% monosteel..................... 0.10215% monofighting.................. 0.08477% monoground.................... 0.08000% monofire...................... 0.07788% monoghost..................... 0.07063% monodragon.................... 0.05589% monograss..................... 0.05133% sandstall..................... 0.04882% monofairy..................... 0.02316% sunstall...................... 0.02158% monodark...................... 0.02070% monoflying.................... 0.02006% monopsychic................... 0.01599% monopoison.................... 0.01595% gravity....................... 0.01462% multiweather.................. 0.01356% monorock...................... 0.01340% tricksun...................... 0.01222% sandoffense................... 0.00967% monoice....................... 0.00808% Stalliness (mean: -0.158) -2.0| |## -1.5|##### |############### -1.0|################# |#################### -0.5|######################### |############################## 0.0|########################### |############################# +0.5|############### |########## +1.0|###### |### +1.5|## | +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%