weatherless...................83.99420% offense.......................39.75797% balance.......................39.25993% hyperoffense..................11.51821% sun...........................10.71958% semistall..................... 5.62579% hail.......................... 4.70512% stall......................... 3.83809% voltturn...................... 2.62392% trickroom..................... 1.23756% hailoffense................... 1.10990% rain.......................... 0.48830% tailwind...................... 0.40654% sunoffense.................... 0.26380% monotype...................... 0.20643% sand.......................... 0.09281% choice........................ 0.07134% monosteel..................... 0.06431% monoelectric.................. 0.06006% sunstall...................... 0.04971% monowater..................... 0.04635% sandstall..................... 0.04037% monobug....................... 0.00934% monoground.................... 0.00752% monoghost..................... 0.00699% monodragon.................... 0.00358% monofire...................... 0.00341% monofighting.................. 0.00200% monograss..................... 0.00096% monofairy..................... 0.00095% monodark...................... 0.00087% monoflying.................... 0.00013% monorock...................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.043) -2.0| |### -1.5|#### |########## -1.0|############### |################ -0.5|################### |######################## 0.0|########################## |############################## +0.5|############## |########### +1.0|####### |#### +1.5|#### | +2.0|#### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%