weatherless...................66.83253% offense.......................48.36985% balance.......................44.02754% sun...........................14.42089% rain.......................... 8.39072% hail.......................... 7.24368% trickroom..................... 6.38840% sand.......................... 4.34928% hyperoffense.................. 4.10218% tailwind...................... 3.22046% semistall..................... 2.90655% monotype...................... 2.83026% tricksun...................... 1.98713% voltturn...................... 1.42808% multiweather.................. 1.16794% stall......................... 0.59389% monowater..................... 0.46310% monoice....................... 0.45328% choice........................ 0.43809% batonpass..................... 0.35912% rainoffense................... 0.35733% sunoffense.................... 0.34947% monograss..................... 0.31392% tricksand..................... 0.22173% mononormal.................... 0.18492% trickrain..................... 0.18403% monofire...................... 0.17349% hailoffense................... 0.16527% monobug....................... 0.15901% monofairy..................... 0.15312% monoghost..................... 0.14615% monoelectric.................. 0.13132% monopoison.................... 0.11470% monopsychic................... 0.10738% sandoffense................... 0.10184% trickhail..................... 0.09023% monodark...................... 0.08880% gravity....................... 0.07093% monorock...................... 0.06843% monodragon.................... 0.06700% monoflying.................... 0.06450% monosteel..................... 0.06093% monoground.................... 0.06021% sandstall..................... 0.05646% hailstall..................... 0.03966% sunstall...................... 0.03520% monofighting.................. 0.02251% rainstall..................... 0.02144% dragmag....................... 0.01447% allweather.................... 0.00643% trapper....................... 0.00268% swagplay...................... 0.00036% Stalliness (mean: -0.028) -1.5|# |### -1.0|####### |############# -0.5|##################### |############################# 0.0|############################## |########################### +0.5|################### |########### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%