offense.......................58.41265% weatherless...................57.00344% balance.......................35.77865% rain..........................25.83340% sun...........................15.71299% trickroom.....................10.36106% hyperoffense.................. 4.05624% hail.......................... 2.65765% multiweather.................. 2.25624% tricksun...................... 2.07362% tailwind...................... 1.70619% semistall..................... 1.46309% monotype...................... 1.44717% trickrain..................... 1.16112% rainoffense................... 1.14250% sand.......................... 1.08248% voltturn...................... 1.01209% choice........................ 0.90065% monowater..................... 0.48471% gravity....................... 0.36448% sunoffense.................... 0.35639% stall......................... 0.28937% monosteel..................... 0.27976% batonpass..................... 0.22926% monoice....................... 0.10947% trickhail..................... 0.10410% hailoffense................... 0.09007% monodark...................... 0.08759% monopsychic................... 0.08704% sandoffense................... 0.07508% monoghost..................... 0.04788% monofairy..................... 0.04678% tricksand..................... 0.04670% monodragon.................... 0.04321% monograss..................... 0.03917% mononormal.................... 0.03683% monoelectric.................. 0.03545% monofighting.................. 0.03507% monobug....................... 0.02797% monoflying.................... 0.02626% monoground.................... 0.02363% monofire...................... 0.01867% dragmag....................... 0.01638% monopoison.................... 0.01440% sandstall..................... 0.00934% rainstall..................... 0.00691% trapper....................... 0.00468% monorock...................... 0.00339% sunstall...................... 0.00144% Stalliness (mean: -0.141) -1.5|# |### -1.0|######## |############### -0.5|######################### |############################## 0.0|############################## |###################### +0.5|############ |####### +1.0|## |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%