offense.......................62.27764% weatherless...................48.63027% balance.......................33.78800% rain..........................33.15804% sun...........................18.59798% trickroom.....................14.03779% hyperoffense.................. 2.66984% tricksun...................... 2.64678% multiweather.................. 2.53441% trickrain..................... 2.20955% hail.......................... 1.67627% tailwind...................... 1.30388% rainoffense................... 1.14220% voltturn...................... 0.96833% choice........................ 0.94521% semistall..................... 0.75335% monotype...................... 0.61299% stall......................... 0.51117% sand.......................... 0.50265% monowater..................... 0.26003% gravity....................... 0.25940% sunoffense.................... 0.25766% trickhail..................... 0.14588% monosteel..................... 0.08952% batonpass..................... 0.06204% hailoffense................... 0.05484% monopsychic................... 0.04978% monodragon.................... 0.04949% monoice....................... 0.04693% sandoffense................... 0.03423% monofighting.................. 0.02989% tricksand..................... 0.02151% monofairy..................... 0.01900% monoflying.................... 0.01831% monograss..................... 0.01481% mononormal.................... 0.01330% monoghost..................... 0.00953% monoelectric.................. 0.00576% monodark...................... 0.00444% rainstall..................... 0.00322% dragmag....................... 0.00156% monobug....................... 0.00139% trapper....................... 0.00050% monofire...................... 0.00031% monopoison.................... 0.00023% monoground.................... 0.00015% monorock...................... 0.00013% sunstall...................... 0.00008% sandstall..................... 0.00001% Stalliness (mean: -0.139) -1.5| |# -1.0|##### |############ -0.5|###################### |########################## 0.0|############################## |#################### +0.5|######## |#### +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.76%