weatherless...................78.68702% offense.......................52.72619% balance.......................35.67028% sand.......................... 9.34627% hyperoffense.................. 7.75561% hail.......................... 6.49136% trickroom..................... 5.43858% rain.......................... 3.03880% tailwind...................... 2.95605% monotype...................... 2.82273% sun........................... 2.79974% semistall..................... 2.31243% stall......................... 1.53549% voltturn...................... 1.42975% monoelectric.................. 1.19529% choice........................ 0.44134% hailoffense................... 0.39077% multiweather.................. 0.35399% monobug....................... 0.30342% sunoffense.................... 0.25745% sandoffense................... 0.22527% mononormal.................... 0.22527% gravity....................... 0.19309% monoice....................... 0.18389% batonpass..................... 0.16550% trickhail..................... 0.16550% monofairy..................... 0.16550% monopoison.................... 0.13792% sandstall..................... 0.12413% monopsychic................... 0.11493% trickrain..................... 0.11493% rainoffense................... 0.10574% monoghost..................... 0.09654% monodark...................... 0.08735% monoflying.................... 0.08275% monofire...................... 0.06896% monowater..................... 0.04597% hailstall..................... 0.04597% tricksand..................... 0.04597% monodragon.................... 0.04138% monosteel..................... 0.03218% monorock...................... 0.02758% tricksun...................... 0.01839% monograss..................... 0.01379% dragmag....................... 0.00919% monofighting.................. 0.00460% Stalliness (mean: -0.119) |# -1.5|## |###### -1.0|######### |############### -0.5|######################## |############################## 0.0|######################## |##################### +0.5|############# |########### +1.0|### |## +1.5|# | +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.61%