weatherless...................77.23305% offense.......................52.30441% balance.......................35.93129% sand..........................10.28888% hyperoffense.................. 7.76506% hail.......................... 7.24873% trickroom..................... 5.82991% rain.......................... 3.42898% tailwind...................... 3.39993% monotype...................... 2.49455% sun........................... 2.23173% semistall..................... 2.18645% stall......................... 1.81279% monoelectric.................. 1.40456% voltturn...................... 1.39716% choice........................ 0.54362% hailoffense................... 0.48932% multiweather.................. 0.42429% sunoffense.................... 0.29508% sandoffense................... 0.22292% mononormal.................... 0.19761% trickhail..................... 0.15306% monodark...................... 0.12858% monoice....................... 0.11959% batonpass..................... 0.10845% monopsychic................... 0.09833% gravity....................... 0.09807% monopoison.................... 0.09166% trickrain..................... 0.08465% sandstall..................... 0.08391% monoflying.................... 0.08115% rainoffense................... 0.08055% monofire...................... 0.07939% monoghost..................... 0.07100% monofairy..................... 0.06837% tricksand..................... 0.06248% monorock...................... 0.03857% monowater..................... 0.03475% monodragon.................... 0.02804% monosteel..................... 0.01951% monobug....................... 0.01840% monograss..................... 0.01397% tricksun...................... 0.00763% dragmag....................... 0.00652% hailstall..................... 0.00483% monofighting.................. 0.00369% Stalliness (mean: -0.105) |# -1.5|# |##### -1.0|######## |############## -0.5|####################### |############################## 0.0|####################### |##################### +0.5|############ |############ +1.0|### |## +1.5|# | +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.63%