weatherless...................70.35385% offense.......................61.75761% balance.......................28.08638% sand..........................15.74089% trickroom.....................14.98413% hail..........................13.73742% stall......................... 6.72609% tailwind...................... 5.15021% hyperoffense.................. 1.75198% semistall..................... 1.67793% voltturn...................... 1.42290% choice........................ 1.06777% tricksand..................... 0.33048% sun........................... 0.30687% monotype...................... 0.27340% multiweather.................. 0.22010% sandoffense................... 0.16361% monodark...................... 0.13803% trickhail..................... 0.12679% rain.......................... 0.08106% hailoffense................... 0.06537% monoelectric.................. 0.05639% monoice....................... 0.05389% batonpass..................... 0.02047% monograss..................... 0.00537% monofire...................... 0.00517% trickrain..................... 0.00463% monoflying.................... 0.00401% monodragon.................... 0.00356% dragmag....................... 0.00350% monopoison.................... 0.00307% monorock...................... 0.00291% rainoffense................... 0.00190% sunoffense.................... 0.00152% monosteel..................... 0.00071% sandstall..................... 0.00057% monofairy..................... 0.00015% monoghost..................... 0.00014% gravity....................... 0.00004% tricksun...................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monowater..................... 0.00000% Stalliness (mean: 0.038) | -1.5| |# -1.0|# |########## -0.5|################# |############################## 0.0|##################### |######### +0.5|####### |########## +1.0| | +1.5|## | +2.0|####### |# more negative = more offensive, more positive = more stall one # = 0.85%