weatherless...................89.08469% balance.......................41.75495% offense.......................36.55890% stall......................... 8.47992% voltturn...................... 8.08440% hyperoffense.................. 6.74058% semistall..................... 6.46565% hail.......................... 3.80341% sun........................... 3.51824% rain.......................... 3.24543% trickroom..................... 1.41007% sand.......................... 0.49536% sandstall..................... 0.27052% hailoffense................... 0.23110% choice........................ 0.18826% monotype...................... 0.17455% multiweather.................. 0.14713% rainoffense................... 0.07189% dragmag....................... 0.07000% tailwind...................... 0.05540% monoghost..................... 0.03105% monofire...................... 0.03105% monopsychic................... 0.03075% monosteel..................... 0.03064% monofighting.................. 0.03064% tricksun...................... 0.02940% sunoffense.................... 0.02865% monobug....................... 0.02865% monoflying.................... 0.02865% monodragon.................... 0.02482% trickhail..................... 0.00667% Stalliness (mean: 0.247) -2.0| | -1.5|# |####### -1.0|######### |############# -0.5|################# |################# 0.0|############################## |####################### +0.5|###################### |################## +1.0|######## |### +1.5|#### |# +2.0| |# +2.5|## |######## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.53%