weatherless...................87.20336% offense.......................64.22140% hyperoffense..................20.05815% voltturn......................14.61914% balance.......................14.46959% hail.......................... 5.51270% rain.......................... 3.23731% sun........................... 2.39149% sand.......................... 1.72294% rainoffense................... 1.61588% monotype...................... 1.40266% semistall..................... 1.21731% sunoffense.................... 1.07129% monobug....................... 0.59529% trickroom..................... 0.26623% dragmag....................... 0.22803% monograss..................... 0.19716% hailoffense................... 0.17812% choice........................ 0.13571% sandoffense................... 0.11462% monopoison.................... 0.10175% mononormal.................... 0.07927% multiweather.................. 0.06780% monoice....................... 0.05775% monowater..................... 0.05340% monoghost..................... 0.04724% monodragon.................... 0.04682% monoflying.................... 0.04321% monoground.................... 0.04198% monodark...................... 0.03589% stall......................... 0.03356% tailwind...................... 0.03275% monofighting.................. 0.02948% monofire...................... 0.02912% sandstall..................... 0.02895% monoelectric.................. 0.02550% monorock...................... 0.01284% monosteel..................... 0.00943% monopsychic................... 0.00796% monofairy..................... 0.00671% Stalliness (mean: -0.546) -2.0|# |### -1.5|###### |############## -1.0|################# |############################# -0.5|############################## |###################### 0.0|################ |######### +0.5|#### |## +1.0| |## more negative = more offensive, more positive = more stall one # = 0.65%