weatherless...................86.29365% offense.......................65.75729% voltturn......................17.25746% hyperoffense..................16.72485% balance.......................15.33534% hail.......................... 6.20368% rain.......................... 3.29303% sun........................... 2.86339% rainoffense................... 2.34316% semistall..................... 2.17245% sunoffense.................... 1.57955% sand.......................... 1.40819% monotype...................... 0.36294% sandoffense................... 0.13909% dragmag....................... 0.11119% choice........................ 0.10819% monopoison.................... 0.10075% hailoffense................... 0.09783% monograss..................... 0.06643% trickroom..................... 0.06351% multiweather.................. 0.06195% monobug....................... 0.03499% mononormal.................... 0.03206% monodark...................... 0.02451% monoground.................... 0.02319% monowater..................... 0.02318% monodragon.................... 0.01950% monofighting.................. 0.01836% monoflying.................... 0.01212% stall......................... 0.01007% sandstall..................... 0.01007% tailwind...................... 0.00484% monoghost..................... 0.00292% monoice....................... 0.00261% monoelectric.................. 0.00116% monosteel..................... 0.00067% monofire...................... 0.00059% monofairy..................... 0.00039% monopsychic................... 0.00019% monorock...................... 0.00006% Stalliness (mean: -0.486) -2.0| |## -1.5|##### |########### -1.0|############## |########################## -0.5|############################## |###################### 0.0|################# |########## +0.5|#### |# +1.0| |### more negative = more offensive, more positive = more stall one # = 0.68%