weatherless...................88.40625% offense.......................63.35311% voltturn......................22.30928% balance.......................17.90876% hyperoffense..................13.52322% hail.......................... 5.55303% semistall..................... 5.21485% rain.......................... 2.44162% rainoffense................... 2.24014% sun........................... 2.18111% sand.......................... 1.51483% sunoffense.................... 1.06607% monotype...................... 0.46291% monopoison.................... 0.31076% dragmag....................... 0.09838% multiweather.................. 0.09684% monograss..................... 0.05833% sandoffense................... 0.03660% monoground.................... 0.02818% monodark...................... 0.02045% mononormal.................... 0.01401% monoflying.................... 0.01030% monofighting.................. 0.00961% hailoffense................... 0.00886% choice........................ 0.00852% monowater..................... 0.00425% trickroom..................... 0.00377% monobug....................... 0.00349% monodragon.................... 0.00301% tailwind...................... 0.00122% monoice....................... 0.00039% monoghost..................... 0.00010% stall......................... 0.00007% sandstall..................... 0.00007% monoelectric.................. 0.00006% monofire...................... 0.00001% monosteel..................... 0.00001% monopsychic................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.353) -2.0|# |# -1.5|#### |######### -1.0|########### |################# -0.5|############################## |##################### 0.0|######################## |############ +0.5|### | +1.0|# |###### more negative = more offensive, more positive = more stall one # = 0.71%