weatherless...................93.65095% offense.......................47.33225% balance.......................42.88579% semistall..................... 6.10862% voltturn...................... 4.52099% hail.......................... 3.05420% stall......................... 2.62533% sand.......................... 1.62646% trickroom..................... 1.46014% sun........................... 1.29976% hyperoffense.................. 1.04802% rain.......................... 0.37099% dragmag....................... 0.34556% hailoffense................... 0.12965% sandstall..................... 0.11205% monotype...................... 0.10593% tricksun...................... 0.09608% rainoffense................... 0.08043% monodragon.................... 0.05182% monofighting.................. 0.02666% sandoffense................... 0.02410% monobug....................... 0.01551% monoelectric.................. 0.00769% monoflying.................... 0.00221% multiweather.................. 0.00187% monoground.................... 0.00154% mononormal.................... 0.00137% tricksand..................... 0.00125% monopoison.................... 0.00058% choice........................ 0.00025% monosteel..................... 0.00002% sunoffense.................... 0.00001% monograss..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.060) -2.0| | -1.5| | -1.0|############################## |############ -0.5|########### |############## 0.0|###################### |############ +0.5|############## |##################### +1.0|############# |#### +1.5|# |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.63%