weatherless...................74.80527% offense.......................49.02827% balance.......................29.81163% hyperoffense..................14.80714% sun...........................10.21998% voltturn...................... 7.02837% rain.......................... 6.31266% sand.......................... 5.19036% monotype...................... 4.74683% hail.......................... 4.42567% semistall..................... 3.96628% stall......................... 2.38668% trickroom..................... 1.41198% sunoffense.................... 1.11613% multiweather.................. 0.86675% hailoffense................... 0.70252% monobug....................... 0.68870% choice........................ 0.52966% monowater..................... 0.41360% mononormal.................... 0.36806% rainoffense................... 0.36123% sandoffense................... 0.33062% monofire...................... 0.30851% monograss..................... 0.30233% monodragon.................... 0.30064% monoghost..................... 0.28513% monosteel..................... 0.25917% monopoison.................... 0.25247% monoflying.................... 0.24955% monoice....................... 0.21940% monorock...................... 0.21753% monoelectric.................. 0.21316% monofighting.................. 0.20669% monodark...................... 0.19403% sandstall..................... 0.18866% monoground.................... 0.18563% monopsychic................... 0.18027% monofairy..................... 0.17712% tailwind...................... 0.11419% tricksun...................... 0.08993% dragmag....................... 0.08620% sunstall...................... 0.05651% trickhail..................... 0.03505% rainstall..................... 0.02747% gravity....................... 0.02129% tricksand..................... 0.02117% hailstall..................... 0.02006% allweather.................... 0.01779% trickrain..................... 0.01674% trapper....................... 0.00577% swagplay...................... 0.00076% fear.......................... 0.00023% Stalliness (mean: -0.211) | -2.0|# |## -1.5|######### |############# -1.0|################### |########################### -0.5|############################## |############################## 0.0|############################ |####################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%