weatherless...................73.19872% offense.......................47.80041% balance.......................31.68847% hyperoffense..................13.58983% sun...........................11.22428% voltturn...................... 8.97875% rain.......................... 6.58748% sand.......................... 5.19057% hail.......................... 4.63245% semistall..................... 4.19082% stall......................... 2.73048% monotype...................... 2.56510% trickroom..................... 1.86490% sunoffense.................... 1.11871% hailoffense................... 0.89461% multiweather.................. 0.77364% choice........................ 0.54770% monobug....................... 0.43882% rainoffense................... 0.30916% sandoffense................... 0.27099% monowater..................... 0.23186% sandstall..................... 0.21768% monofire...................... 0.21628% mononormal.................... 0.15549% monosteel..................... 0.15099% monodragon.................... 0.15064% monoghost..................... 0.14449% monopoison.................... 0.13976% monograss..................... 0.12642% tricksun...................... 0.12371% monoice....................... 0.11528% monoground.................... 0.10805% monoflying.................... 0.10499% monoelectric.................. 0.10337% tailwind...................... 0.09917% monorock...................... 0.09637% monofairy..................... 0.09197% dragmag....................... 0.09094% monofighting.................. 0.08944% monopsychic................... 0.07559% monodark...................... 0.07119% sunstall...................... 0.06647% trickhail..................... 0.04202% gravity....................... 0.02804% rainstall..................... 0.02249% trickrain..................... 0.01969% tricksand..................... 0.01811% allweather.................... 0.01489% hailstall..................... 0.00817% trapper....................... 0.00116% swagplay...................... 0.00005% fear.......................... 0.00001% Stalliness (mean: -0.165) | -2.0|# |## -1.5|######### |############ -1.0|################## |########################### -0.5|############################## |############################## 0.0|############################## |######################### +0.5|################### |############ +1.0|####### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%