weatherless...................64.74660% balance.......................40.76283% sand..........................32.39969% offense.......................29.50261% hyperoffense..................14.13296% stall......................... 9.07440% voltturn...................... 7.02024% semistall..................... 6.52719% sandoffense................... 4.10547% hail.......................... 2.54195% sandstall..................... 2.26600% trickroom..................... 1.56065% hailoffense................... 0.43925% monotype...................... 0.38483% trickhail..................... 0.37491% choice........................ 0.24697% monobug....................... 0.23060% rain.......................... 0.20630% sun........................... 0.13502% monoghost..................... 0.07951% dragmag....................... 0.07194% sunoffense.................... 0.03393% multiweather.................. 0.02956% tailwind...................... 0.02661% gravity....................... 0.02097% mononormal.................... 0.01578% monopsychic................... 0.01019% rainoffense................... 0.01017% monograss..................... 0.01001% monoice....................... 0.00845% monorock...................... 0.00668% monowater..................... 0.00657% monoelectric.................. 0.00406% monofire...................... 0.00357% monoflying.................... 0.00353% monofighting.................. 0.00327% monodragon.................... 0.00308% monodark...................... 0.00292% sunstall...................... 0.00095% monoground.................... 0.00078% monofairy..................... 0.00057% monosteel..................... 0.00043% trickrain..................... 0.00011% monopoison.................... 0.00008% hailstall..................... 0.00001% trapper....................... 0.00001% tricksand..................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.177) -2.0|## |########## -1.0|############ |################## 0.0|####################### |############################## +1.0|######### |####### +2.0|##### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.83%