weatherless...................90.75759% offense.......................45.05431% balance.......................39.47455% voltturn......................12.51865% hyperoffense..................10.20917% hail.......................... 4.85021% semistall..................... 3.68055% rain.......................... 2.28263% sun........................... 1.89324% stall......................... 1.58143% trickroom..................... 0.97124% choice........................ 0.91454% rainoffense................... 0.56096% monotype...................... 0.55350% hailoffense................... 0.43862% sunoffense.................... 0.31778% sand.......................... 0.24617% monofighting.................. 0.12532% monoice....................... 0.10294% tailwind...................... 0.08504% hailstall..................... 0.07460% trickhail..................... 0.06266% monoflying.................... 0.06117% mononormal.................... 0.05371% monograss..................... 0.05222% monodragon.................... 0.04923% monopsychic................... 0.04625% monofire...................... 0.04327% gravity....................... 0.04177% monobug....................... 0.03431% monowater..................... 0.02984% monopoison.................... 0.02984% multiweather.................. 0.02835% monoelectric.................. 0.02685% monoghost..................... 0.02089% monodark...................... 0.00895% dragmag....................... 0.00746% sunstall...................... 0.00149% monorock...................... 0.00149% monofairy..................... 0.00149% trapper....................... 0.00149% Stalliness (mean: -0.091) -2.0|# |## -1.5|#### |####### -1.0|############ |############### -0.5|##################### |############################# 0.0|############################## |######################### +0.5|################## |############ +1.0|####### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%