weatherless...................96.82278% balance.......................56.59210% offense.......................27.29911% voltturn......................15.91661% hyperoffense.................. 8.20966% semistall..................... 6.43978% stall......................... 1.45934% sun........................... 1.26869% hail.......................... 1.23950% rain.......................... 0.61218% choice........................ 0.49992% sunoffense.................... 0.38962% trickroom..................... 0.34749% hailoffense................... 0.26312% rainoffense................... 0.23855% monotype...................... 0.12223% monofighting.................. 0.09740% tailwind...................... 0.07487% sand.......................... 0.05688% mononormal.................... 0.01480% gravity....................... 0.00953% trickhail..................... 0.00414% monowater..................... 0.00397% monoice....................... 0.00340% hailstall..................... 0.00227% monobug....................... 0.00186% monopsychic................... 0.00079% multiweather.................. 0.00003% monofire...................... 0.00001% dragmag....................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.143) -2.0|# |#### -1.5|##### |## -1.0|###### |#### -0.5|######## |######################## 0.0|############################# |############################## +0.5|####################### |###################### +1.0|################## |#### +1.5|# |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%