weatherless...................73.98061% offense.......................54.62810% balance.......................35.90874% sun...........................12.03414% rain.......................... 7.88024% semistall..................... 5.41726% hail.......................... 4.14200% hyperoffense.................. 3.89307% trickroom..................... 2.88221% sand.......................... 2.65187% voltturn...................... 2.26086% monotype...................... 1.57917% tailwind...................... 1.50971% monoflying.................... 1.17635% choice........................ 1.16659% multiweather.................. 0.68887% sunoffense.................... 0.49421% tricksun...................... 0.31244% trickrain..................... 0.22360% sandoffense................... 0.18419% stall......................... 0.15283% monowater..................... 0.10644% rainoffense................... 0.07514% monopoison.................... 0.07339% batonpass..................... 0.05894% monofighting.................. 0.05660% monoground.................... 0.04989% hailoffense................... 0.04960% monograss..................... 0.03418% monoice....................... 0.02973% monofire...................... 0.02664% monoelectric.................. 0.02595% Stalliness (mean: -0.084) -1.5|# |### -1.0|######### |################# -0.5|############################## |######################### 0.0|##################### |################### +0.5|############## |############ +1.0|######### |# +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.62%