weatherless...................74.54057% offense.......................50.20864% balance.......................34.83152% semistall.....................13.52364% rain..........................11.61402% sun........................... 7.49073% hail.......................... 4.82752% voltturn...................... 2.92257% monotype...................... 2.22769% choice........................ 2.22330% monoflying.................... 2.22330% trickroom..................... 2.11690% sand.......................... 1.68684% hyperoffense.................. 1.43593% tailwind...................... 0.59234% tricksun...................... 0.30037% rainoffense................... 0.17844% multiweather.................. 0.15968% trickrain..................... 0.01581% monowater..................... 0.00440% stall......................... 0.00026% sandoffense................... 0.00023% monograss..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.094) -1.5| |# -1.0|#### |######### -0.5|############################## |####################### 0.0|############### |############ +0.5|############## |############# +1.0|################### |# +1.5|#### | +2.0| more negative = more offensive, more positive = more stall one # = 0.69%