weatherless...................74.78287% offense.......................43.82210% balance.......................35.02266% semistall.....................20.39753% sun...........................10.39750% rain.......................... 9.65718% hail.......................... 4.71027% voltturn...................... 3.27578% monotype...................... 2.18536% choice........................ 2.18511% monoflying.................... 2.18511% trickroom..................... 1.36646% hyperoffense.................. 0.75771% sand.......................... 0.47099% tailwind...................... 0.41696% tricksun...................... 0.23205% rainoffense................... 0.15398% multiweather.................. 0.01882% monowater..................... 0.00025% stall......................... 0.00001% trickrain..................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.224) -1.5| | -1.0|# |### -0.5|############################## |############### 0.0|########## |####### +0.5|############# |####### +1.0|########################### | +1.5|##### | +2.0| more negative = more offensive, more positive = more stall one # = 0.84%