weatherless...................92.51479% offense.......................42.03904% balance.......................35.62371% hyperoffense..................13.22735% semistall..................... 6.15914% voltturn...................... 5.54643% stall......................... 2.95076% rain.......................... 2.88139% sun........................... 2.82843% trickroom..................... 1.82274% hail.......................... 1.24882% monotype...................... 0.84111% rainoffense................... 0.63274% sunoffense.................... 0.54552% sand.......................... 0.52658% choice........................ 0.40763% monodark...................... 0.35313% hailoffense................... 0.17013% monoelectric.................. 0.13869% mononormal.................... 0.08793% gravity....................... 0.08093% monoice....................... 0.05986% tailwind...................... 0.05205% monodragon.................... 0.03967% monoghost..................... 0.03007% monofire...................... 0.02841% monoground.................... 0.02302% monoflying.................... 0.02226% monograss..................... 0.02201% monofighting.................. 0.01613% sandoffense................... 0.01567% monofairy..................... 0.01317% hailstall..................... 0.01141% monowater..................... 0.00887% monopoison.................... 0.00825% trickhail..................... 0.00667% monopsychic................... 0.00548% monobug....................... 0.00465% sandstall..................... 0.00428% monorock...................... 0.00326% trickrain..................... 0.00208% sunstall...................... 0.00045% dragmag....................... 0.00000% trapper....................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.082) |### -1.5|###### |############ -1.0|#################### |##################### -0.5|############################ |########################### 0.0|############################## |########################### +0.5|####################### |################ +1.0|########### |###### +1.5|### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%