weatherless...................96.59864% balance.......................51.87481% offense.......................29.19326% voltturn......................13.52200% hyperoffense..................11.00276% semistall..................... 5.17808% stall......................... 2.75109% rain.......................... 1.30310% hail.......................... 0.99596% sand.......................... 0.60981% sun........................... 0.49346% rainoffense................... 0.33126% hailoffense................... 0.16477% trickroom..................... 0.13292% choice........................ 0.10026% tailwind...................... 0.03916% sunoffense.................... 0.03815% monotype...................... 0.02863% monofairy..................... 0.00842% monodark...................... 0.00632% monopoison.................... 0.00632% monopsychic................... 0.00631% monofire...................... 0.00548% sandoffense................... 0.00107% multiweather.................. 0.00095% monoghost..................... 0.00092% monobug....................... 0.00092% monofighting.................. 0.00018% sandstall..................... 0.00013% monoelectric.................. 0.00011% monosteel..................... 0.00009% monoflying.................... 0.00008% monoice....................... 0.00007% trickrain..................... 0.00001% rainstall..................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.036) |####### -1.5|### |##### -1.0|###### |######## -0.5|########## |############### 0.0|################ |########################## +0.5|############################## |############ +1.0|###### |#### +1.5|# |### +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.66%