weatherless...................75.47448% offense.......................44.96475% hyperoffense..................28.15865% balance.......................23.04206% sand.......................... 8.86591% hail.......................... 7.22752% rain.......................... 6.31730% voltturn...................... 4.20637% hailoffense................... 3.24580% sun........................... 2.66868% semistall..................... 2.33945% monotype...................... 2.07220% stall......................... 1.49508% rainoffense................... 1.43311% trickroom..................... 1.30529% choice........................ 0.61585% multiweather.................. 0.55388% sandoffense................... 0.53451% monowater..................... 0.43381% sunoffense.................... 0.39507% monobug....................... 0.34472% mononormal.................... 0.28275% monograss..................... 0.20528% sandstall..................... 0.20141% monofairy..................... 0.15880% monodark...................... 0.11232% monopsychic................... 0.11232% monoflying.................... 0.10070% monofire...................... 0.08521% tailwind...................... 0.07747% monosteel..................... 0.07359% monoice....................... 0.07359% monopoison.................... 0.06972% monorock...................... 0.06197% monodragon.................... 0.04261% monofighting.................. 0.03873% monoground.................... 0.03486% trickrain..................... 0.01937% monoghost..................... 0.01549% dragmag....................... 0.01162% tricksand..................... 0.00775% monoelectric.................. 0.00775% hailstall..................... 0.00387% Stalliness (mean: -0.458) -2.0|### |############ -1.5|################## |##################### -1.0|####################### |########################## -0.5|############################## |######################## 0.0|######################## |################# +0.5|############## |######### +1.0|###### |## +1.5|# |# +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.43%