weatherless...................78.36334% offense.......................49.86798% balance.......................26.93084% hyperoffense..................13.53795% hail.......................... 9.86616% stall......................... 7.70672% voltturn...................... 7.59556% trickroom..................... 6.25766% rain.......................... 6.02526% sand.......................... 4.72391% hailoffense................... 2.22066% semistall..................... 1.95650% sun........................... 1.24767% sandoffense................... 1.01651% choice........................ 0.87219% rainoffense................... 0.29730% multiweather.................. 0.22635% trickrain..................... 0.12814% sandstall..................... 0.10110% monotype...................... 0.08943% sunoffense.................... 0.04603% mononormal.................... 0.03846% monobug....................... 0.02351% monowater..................... 0.01324% monodark...................... 0.01040% dragmag....................... 0.00385% monosteel..................... 0.00191% monopoison.................... 0.00101% monofighting.................. 0.00091% monograss..................... 0.00038% monorock...................... 0.00031% tailwind...................... 0.00020% monoice....................... 0.00015% monopsychic................... 0.00008% monodragon.................... 0.00004% monoflying.................... 0.00002% hailstall..................... 0.00001% monoground.................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.006) -2.0| |# -1.5|#### |#### -1.0|######## |####### -0.5|####### |###### 0.0|############################## |########### +0.5|#### |##### +1.0|### | +1.5|# | +2.0| | +2.5| |## more negative = more offensive, more positive = more stall one # = 1.00%