weatherless...................66.18053% offense.......................52.96914% balance.......................24.97203% rain..........................18.08598% hyperoffense..................17.15942% sun...........................12.63984% voltturn...................... 3.44912% semistall..................... 3.39047% hail.......................... 3.37784% multiweather.................. 2.96463% sand.......................... 2.71021% rainoffense................... 2.45940% monotype...................... 2.43594% choice........................ 1.70832% stall......................... 1.50893% trickroom..................... 1.19857% sunoffense.................... 0.70958% hailoffense................... 0.38795% trickrain..................... 0.33562% sandoffense................... 0.32975% monoghost..................... 0.30494% monodragon.................... 0.27111% monowater..................... 0.26750% monoice....................... 0.26074% monofighting.................. 0.18721% monofairy..................... 0.18224% monodark...................... 0.14525% monobug....................... 0.12811% monopsychic................... 0.12495% monograss..................... 0.11638% sunstall...................... 0.11323% monofire...................... 0.11232% tricksun...................... 0.10781% monoground.................... 0.10195% monoflying.................... 0.09563% monorock...................... 0.09518% monoelectric.................. 0.09518% mononormal.................... 0.09202% monosteel..................... 0.08706% tailwind...................... 0.07037% monopoison.................... 0.06000% sandstall..................... 0.03113% rainstall..................... 0.02526% trapper....................... 0.02436% dragmag....................... 0.01985% hailstall..................... 0.01489% gravity....................... 0.01038% tricksand..................... 0.00857% trickhail..................... 0.00722% swagplay...................... 0.00090% Stalliness (mean: -0.320) -2.0|# |## -1.5|######### |############# -1.0|######################## |############################# -0.5|############################## |########################## 0.0|###################### |################# +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%