weatherless...................68.60303% offense.......................38.58950% balance.......................28.75937% rain..........................20.77752% hyperoffense..................18.52971% sun...........................12.83948% semistall..................... 7.78182% stall......................... 6.33959% voltturn...................... 4.40598% multiweather.................. 3.50198% rainoffense................... 2.13791% trickroom..................... 2.01435% hail.......................... 0.80739% choice........................ 0.76783% sand.......................... 0.48446% sunoffense.................... 0.44509% trickrain..................... 0.44134% monotype...................... 0.29097% monopoison.................... 0.20293% rainstall..................... 0.11713% hailoffense................... 0.11423% sunstall...................... 0.10786% monofairy..................... 0.02845% sandoffense................... 0.02513% tailwind...................... 0.01904% tricksun...................... 0.01514% monodragon.................... 0.01077% monoice....................... 0.00949% monobug....................... 0.00927% monoghost..................... 0.00846% sandstall..................... 0.00704% monowater..................... 0.00647% monoelectric.................. 0.00646% dragmag....................... 0.00627% hailstall..................... 0.00593% monofighting.................. 0.00402% monograss..................... 0.00205% trapper....................... 0.00146% monodark...................... 0.00132% gravity....................... 0.00104% monoflying.................... 0.00079% monosteel..................... 0.00071% monofire...................... 0.00042% monoground.................... 0.00041% monopsychic................... 0.00033% mononormal.................... 0.00024% tricksand..................... 0.00018% trickhail..................... 0.00012% swagplay...................... 0.00011% monorock...................... 0.00001% Stalliness (mean: -0.055) -2.0| |# -1.5|################ |##################### -1.0|########################### |######################### -0.5|############################## |######################### 0.0|######################## |####################### +0.5|##################### |################# +1.0|############# |############# +1.5|#### |#### +2.0|## |## +2.5|##### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%